This is a compelling idea for a system that starts with no dice, but could escalate to handfuls of dice in a way that really emphasizes the virtue of dice in RPGS - the thrill of gambling. I'm going to try to get the group to play this on the All Ages RPG podcast.
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This is a compelling idea for a system that starts with no dice, but could escalate to handfuls of dice in a way that really emphasizes the virtue of dice in RPGS - the thrill of gambling. I'm going to try to get the group to play this on the All Ages RPG podcast.
Great! I have to confess that I love multihedral (that is, many different plyhedral) dice in RPGs, as if it weren't obvious.